List.Count
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/*
ScriptEngine
List.Count
[int count]=List.Count(listObj);
listObj : an object that has the list structure.
count : the number of the element in the list.
Get the element from a list.
This module is free of charge.
*/
//-------------------------------------------------------------------
// examples
table=TruthTable()
{
2'b00 => 4'b1000;
2'b01 => 4'b0100;
2'b10 => 4'b0010;
2'b11 => 4'b0001;
}
[fandor]=TruthTable.ToAndOr(table);
[fpos]=TruthTable.GetPositiveLogicFunction(table);
[fneg]=TruthTable.GetNegativeLogicFunction(table);
[fd]=TruthTable.GetDontCareLogicFunction(table);
f1=List.Get(fpos,2);
f2=List.Get(fneg,2);
Print(f1,f2, List.Count(fd));
//-------------------------------------------------------------------
// result
IsLinearFunction IsNegativeUnateFunctionTo IsParityFunction IsSelfDualFunction IsUnateFunction IsUnateFunctionTo PureBinary ToAndXor ToDualFunction ToNotFunction ToSOP NumberSystem PositiveDecimalToMantissa RadixFromIndex object PermutationMatrix POS Realization To2LayerNor To2LayerOrAnd ShortestInputsForTransition Assign AutoAssignInputAndStateVariables ToStateTransitionTable To2layerOrAnd ShannonTree Fast ROBDD XORP Zero