NumberSystem.MantissaToPositiveDecimal
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/*
Number-System
NumberSystem.MantissaToPositiveDecimal
[real N]=NumberSystem.MantissaToPositiveDecimal(int() mantissa, int systemBase);
Compute the real number 0<=N<1 from the mantissa of a systemBase-based number system.
*/
//-------------------------------------------------------------------
// examples
[v]=NumberSystem.Radixes(15);
Print(v);
[v]=NumberSystem.RadixFromIndex(5,14);
Print(v);
[v]=NumberSystem.RadixToIndex("7",18);
Print(v);
[v]=NumberSystem.LeastSignificantDigit(100,19);
Print(v);
[v]=NumberSystem.PositiveIntegerToMantissa(100,19);
Print(v);
[v]=NumberSystem.MantissaToPositiveInteger(int(2,3,4),19);
Print(v);
[v]=NumberSystem.MostSignificantDigit( 0.1, 16);
Print(v);
[v]=NumberSystem.PositiveDecimalToMantissa(0.1,3,16);
Print(v);
[v]=NumberSystem.MantissaToPositiveDecimal(int(2,3,4),16);
Print(v);
[v]=NumberSystem.PositiveNumberToMantissa(2.4,4,16);
Print(v);
[v]=NumberSystem.MantissaToPositiveNumber(int(2,3,-1,1,2,3),16);
Print(v);
//-------------------------------------------------------------------
// result
IsEqual IsOneFunction IsPositiveFunction IsPositiveUnateFunctionTo IsSelfAntiDualFunction ToAndOr OneComplement PureBinary TwoComplement ToPOS Imply long() LeastSignificantDigit RadixToIndex POS real() To2LayerAndOr Solve ShortestInputsForTransition Forwardly ToStateTransitionTable FullTable HuffmanMealy SimpleCover string() TruthTable GetNegativeLogicFunction RandomGenerate ComputeFunctionOrder Zero