Sequential.Assign.StateVariables.StateTransitionBasedly
Back to table
/*
SequentialLogic
Sequential.Assign.StateVariables.StateTransitionBasedly
[StateTransition table]=Sequential.Assign.StateVariables.StateTransitionBasedly(StateTransition table);
Assign binary to states according to the frequency of its states appearing in the transition.
*/
//-------------------------------------------------------------------
// examples
//-------------------------------------------------------------------
// result
IsBiUnateFunctionTo IsEqual IsLinearFunction IsThresholdFunction IsUnateFunction FromBinary List MaxValue BCDEx3 PureBinary ToAndXor ExcitationTable Imply LogicScript minterm() Nand object() Or PermutationMatrix AutoAssignInputAndStateVariables ToFeedbackSystem BestVariableOrder Canonical string() GetPositiveLogicFunction EnlargeLogicFunction Normalization Substitute var() Zero